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Funny Electronics III (Beginner)




In this course, kids expand their knowledge of electric and electronic concepts and proceed to build more complex circuits. They get familiar with servo motors and motors applications, capacitors, coils, RC and RL circuits, diodes, touch sensors, and relays. They apply their skills through a lot of fun and engaging weekly projects during the course and final projects like making a blinking tree and steady-hand game.



The following topics will be covered in this course:


  • DC motors applications
  • Introduction to Servo motors: Converting electricity into a more precise motion
  • Introduction to capacitors
  • Working with Resistant Capacitors (RC)
  • Introduction to coils
  • Working with Resistant Coils (RL)
  • Introduction to diodes
  • Meet touch sensors
  • Meet the Relay




Completed Funny Electronics II





Important Dates

Start date: TBD

End date: TBD

Registration deadline: TBD


Skills will gain

  • In-depth knowledge of electronics concepts
  • Mastery of making and presenting funny circuits
  • Confidence independently thinking and creating new electronics devices
  • A solid understanding of electronic elements and circuits
  • Creativity, collaboration, communication, critical thinking, innovation, and interactive experiences
  • Practicing problem-solving and creative thinking






Tuesday at 4:00 PM


Time to complete the course

8 sessions (Each session takes 1 hour)





Presentation type

Online (Recorded Lectures)


Certificate status



How to complete the course

Weekly Projects and Final Project



Is there a waitlist if the class capacity becomes full?

Yes, we consider a waitlist for such cases. You should ask for joining the course and then will be notified if a spot opens up.


What should I do if I want to begin the course late?

It is highly recommended you start your course soon. However, if it is required to begin the course a few days late, you can contact our Help Desk to get the necessary help also keep your instructor informed.


When can I have entrance to the lectures and assignments?

If your registration process is completed, you will have access to lectures and assignments at the start of the course.


What are the withdrawal and refund policies for the course?

Refer to the cancellation policies section for details.


What computer hardware and software are required to complete the course?

Participants must have access to a laptop or personal computer (PC) with the following minimum configuration:

  • Intel Pentium or equivalent
  • 2.0 GHz CPU with dual-core processor minimum (Recommended: Quad-core i5 processor or better)
  • 4 GB RAM minimum
  • 5 GB of hard-disk space
  • Operating system: macOS or Windows (7/8/10/11)
  • 32 and 64 bits compatible
  • Internet Access
  • Dedicated Windows-compatible sound card, microphone, and speakers (Recommended)


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